Some character design work I did for my university's second year game project. Rat Trap was an escape room game set in the 30s, heavily influenced by the art deco style and fashion.
Character UI for 'Ratsby'
Full art for Ratsby (protagonist)
Full art for Jewel (secondary protagonist)
Portrait art for Ratsby
Portrait art for Jewel
Poster art for 'Breakfast' (1)
Poster art for 'Breakfast' (2)
Style Experiment
Jewel Concept
Jewel fullbody concept